Music Light Visualizer
A browser light show that listens to your music.
Jun 2026 – present
The visualizer starts as a blank canvas in silence and births a layered scene from the center as music plays — a pulsing core ring, aurora ribbons, particle blooms, kaleidoscope shards, a warp starfield, lightning arcs, and drop explosions, all gated progressively by a smoothed energy envelope and rendered in raw Canvas 2D at 60fps.
Audio can come from a microphone, tab capture, or an uploaded file. Live input runs through per-frame Web Audio FFT analysis — frequency bands, onset detection, tempo estimation, beat tracking, drop detection — while uploaded tracks get a deeper offline pass in a worker (essentia.js compiled to WASM) that precomputes a full timeline: beat grid, downbeats, structural sections, and drops with anticipation ramps, so the show sees moments coming before they hit.

Key features
Real-time audio analysis
Per-frame FFT into bands, onset detection, tempo estimation, beat tracking, and drop detection from mic, tab, or file input.
Offline track analysis
Uploaded files are fully decoded and analyzed in a WASM worker, producing a precomputed timeline of beats, sections, and drops.
One cohesive generative scene
Not separate modes — a single layered show born from the center of the screen that recedes to blank in silence.
Structure-aware drops
Phrase and section detection lets the visuals anticipate builds and detonate on drops instead of reacting late.
Neon HUD + waveform transport
A band-colored scrolling waveform with BPM, bar, and section info, fullscreen mode, and an idle auto-hiding controls dock.